This week the official Flutter event by Google took place at the Science Museum, London. Flutter is very community-oriented, and more than 150 live viewing parties were held around the world.
At intive-FDV we pay close attention to Flutter —so much so that we discussed it in a previous article—, and we wanted to organize the viewing party at Buenos Aires.
Below, we share the main announcements of the event:
- Flutter 1.0
Developers around the world are using Flutter to make apps for millions of users. With this release, they seek to fix bugs and achieve stability, but they also launch new features, like Dart 2.1 and Add to App and Platform Views previews.
Square released new SDKs for Flutter. They are making it easier to pay for goods and services with Flutter, both through the Square Reader and through the mobile app.
Two Dimensions launched Flare, a tool to create vectorized animations that can be embedded like a widget in an existing Flutter app. This solid integration supports continuous collaboration between designers and developers along the development process.
- codeMagic by Nevercode
Nevercode develops continuous integration and tools for continuous delivery of mobile apps. With codeMagic you can select a GitHub repository with a Flutter project and quickly create continuous development flows to run tests and generate binary applications packages to be distributed directly in the App Store or Google Play Store.
What’s to Expect from Flutter?
In the future, we will write our apps in Dart and our code will run in Android and iOS devices (did somebody mention Fuchsia?), and in Mac, Windows and Linux operating systems. It will look and feel the same, independently of the platform. And all that with one native code running at 60 fps or up to what can be supported by the platform. What are you all waiting to try it?